Showing posts with label iOS. Show all posts
Showing posts with label iOS. Show all posts

Friday, 12 July 2024

Steve Jackson's F.I.S.T. will return at Fighting Fantasy Fest 5

The news is out! Steve Jackson's F.I.S.T., the dial-up dungeon sensation of late '80s, will return on Saturday 7 September 2024, with the official launch of the game at Fighting Fantasy Fest 5!


Just as amazing as it was back in 1988, this time F.I.S.T. will be in the digital realm. The Sound Realms team will be attending FFF5 to celebrate the launch of the new adventure and give attendees and exclusive taste. 


To access F.I.S.T. once it is released, download the Sound Realms app - available on IOS and Android - now.

Friday, 21 December 2018

Tin Man Games' Fighting Fantasy Classics Holiday Sale

If you're still wondering what to get the Fighting Fantasy fan in your life, or you're looking to treat yourself to an early Christmas present, then why not check out Tin Man Games' Holiday Sale?


You could pick up some classic gamebooks to play during the holiday period, with all Fighting Fantasy Classics titles on sale!

For Android apps, click here. For iOS apps, click here. And for Steam downloads, click here.


Wednesday, 18 July 2018

Are you ready to embark upon the Trial of Champions?

The latest release from Tin Man Games is Ian Livingstone's Trial of Champions, which topped a recent poll undertaken by the company to see which book should receive the Fighting Fantasy Classics treatment next.


Trial of Champions is the sequel to the beloved Deathtrap Dungeon. This classic Fighting Fantasy adventure sees you delve into the dread corridors of Baron Sukumvit’s killer labyrinth for a second stab at glory.

But beware! The infamous 'Walk' will be even more devilishly difficult this time as you begin your adventure having been captured and sold into slavery!


With nothing to prepare you for this arduous adventure but your SKILL, LUCK and STAMINA, you must explore the deadly dungeon beneath Fang. For only by triumphing in the Trial can you win back your freedom from the man who has enslaved you - Baron Sukumvit’s evil brother, Lord Carnuss!

Trial of Champions is available to download on iOS and Android from Wednesday 18th July, with PC and Mac editions coming later in the week.

To find out more, visit the Tin Man Games website.


Friday, 16 March 2018

Fighting Fantasy Classics

After a number of months in development, Tin Man Games have finally released the much anticipated Fighting Fantasy Classics, which is now available to download from the App Store.

Fighting Fantasy Classics is a brand new library app for iOS that will also be released on Android and PC/Mac very soon. The app will ultimately collect together many of your favourite Fighting Fantasy gamebooks from the 1980s until now!

The app is free to download and the Tin Man has very generously included Jonathan Green’s Bloodbones for FREE, with The Warlock of Firetop Mountain, The Citadel of Chaos, City of Thieves, The Forest of Doom, Caverns of the Snow Witch, and Island of the Lizard King available to buy for just $1.99USD for a limited time!

There are plenty more releases to look forward to as well, including Deathtrap Dungeon, Freeway Fighter, Sword of the Samurai, Trial of Champions, Temple of Terror, and many more. Tin Man Games will also be re-releasing House of Hell, Starship Traveller, Appointment with F.E.A.R. and Blood of the Zombies in this new/old format!

To find out more, simply follow this link to the Tin Man Games blog.



This week, Nomad Games also announced that they have a new publishing partner for their FF game Fighting Fantasy Legends. And that partner is Asmodee Digital, the folks behind many digital ports of tabletop favourites.



Wednesday, 13 December 2017

Tin Man Games announce Fighting Fantasy Classics!

First there was The Warlock of Firetop Mountain, then Fighting Fantasy Legends, and now Fighting Fantasy Classic will be coming your way in 2018.

Tin Man Games have announced that they will be releasing a classic gamebook version of The Warlock of Firetop Mountain, along with The Citadel of Chaos and City of Thieves, as part of Fighting Fantasy Classics, a digital library app for iOS, Android, PC and Mac, that the company have been developing.

The original FF adventures are being converted to a digital gamebook format. Combat and SKILL rolls will be resolved by rolling realistic 3D dice, and the famous Adventure Sheet, normally found at the front of the books, functions in the game via an autofill system.

The library will debut early 2018 and will feature Fighting Fantasy titles previously released by Tin Man Games, including Bloodbones, Caverns of the Snow Witch, Island of the Lizard King and The Forest of Doom, along with new adaptations previously unseen in Tin Man’s gamebook engine, which will include Deathtrap Dungeon, Sword of the Samurai and Creature of Havoc.

Fighting Fantasy Classics will be available to download in February 2018 for iOS and Android. It will also be available on PC and Mac via Steam a few months later.

To find out more, follow this link.


Monday, 3 April 2017

Nomad Games announces Fighting Fantasy Legends

Cheshire, England - March, 2017

Nomad Games will be combining their expertise in digital card games with interactive fiction this summer! The team are pleased to announce their newest license - Fighting Fantasy, in conjunction with legendary authors Steve Jackson and Ian Livingstone.


Fighting Fantasy Legends is a card-based role-playing-game set in the world of Fighting Fantasy. The game will feature three iconic books from the series – City of Thieves, The Warlock of Firetop Mountain and The Citadel of Chaos.

As the series reaches its 35th anniversary, Nomad Games is putting a new spin on these familiar adventures. The player will explore the continent of Allansia, collecting cards and powering up their dice. Tricky decisions lurk around every corner as the player advances through decks of cards themed to their location, including cities, dungeons and more.

“I am delighted that Nomad Games have developed Fighting Fantasy Legends. As fans of Fighting Fantasy, we know the Nomad team has gone the extra mile in making their game not only exciting, but as realistically authentic as possible. Exploring Port Blacksand, Firetop Mountain and the Citadel should be a delight for the fans of the books!” Ian Livingstone, co-creator Fighting Fantasy.


“We’re really excited to be adding the Fighting Fantasy License to our portfolio and can’t wait to share this new adventure with you all this summer.” Don Whiteford, MD, Nomad Games.

Fighting Fantasy Legends will be coming to Steam, iOS and Android later this year.




About Nomad Games

Nomad Games is an independent video games developer and publisher based in Lymm, Cheshire. It was formed in 2011 by a small team of veteran digital developers, with over 20 years of experience. The company has evolved from the team’s passion for digital gaming on PCs and mobile devices, and is expanding its business to offer publishing services to niche developers and license holders of table top games. The company is best known for its digital version of the classic Games Workshop board game Talisman, which has sold over a million units on PC, Mac, Android and iOS formats. For more information visit www.nomadgames.co.uk

Friday, 10 February 2017

Return to Firetop Mountain... again!

Fans of Tin Man Games' games and playing games on iPhones or iPads, rejoice! Soon you too will be able to venture beneath Firetop Mountain in search of my treasure.

Tin Man Games' adaptation of Steve Jackson and Ian Livingstone's The Warlock of Firetop Mountain is coming to iOS on 22nd February!

TouchArcade.com can't wait for the release and if you feel the same way, keep your scrying ball fixed on this location...

Saturday, 12 November 2016

When the Warlock met the Tin Man

Tin Man Games' brand new take on Steve Jackson and Ian Livingstone's classic The Warlock of Firetop Mountain, has been getting rave Reviews from all over the world! With the game having been nominated for an award at this year's Game Connect Asia Pacific (Australia's premiere game development conference) it seemed like as good a time as any to summon the Tin Man himself, Neil Rennison, to Zagor's lair to interrogate... sorry, ask him about his experiences of re-inventing a classic.


The Warlock: How long have Tin Man Games been working on the Fighting Fantasy apps? 
Neil Rennison: Blood of the Zombies came out in October 2012 and we will have started work on that a few months before, so around four and a half years!

TW: When it comes to your latest adaptation of The Warlock of Firetop Mountain, of what are you most proud?
NR: I’m most proud of the fact that we got it made in the way that we did. It was a massive undertaking for us to move from our interactive e-book format to a fully realised 3D world and all the content that needed to fill it. Not only that but we designed a brand new combat system that is great to play and we were able to flesh out Zagor’s world to include lots more stories within the mountain – the word count is currently six times larger than the original book and constantly growing as we create updates for the game!

TW: What was the hardest thing to get right/get to work in the game?
NR: There were a whole bunch of technical hurdles we needed to jump over and we certainly didn’t make any of it easy for ourselves! Ultimately when developing a game of this size there are a lot of moving parts that not only need to work on their own, but need to work with each other. With all this going on, we also needed to maintain the soul of the original gamebook whilst attending to the needs of a more modern gaming audience.

TW: If the app was a book how many narrative sections would your version of The Warlock of Firetop Mountain run to?
NR: There are currently 1400 sections in our version of Warlock, but this isn’t really a good measure for the scale of our version of the gamebook. This is because for every section, we have a filter system that changes the text and choices depending on which hero you take into the mountain. This means that for all 15 of our current heroes (with more to come!), many of the sections have multiple paths within them.

TW: Which is your favourite monster encountered in the adventure?
NR: I really love the big monster figurines that take up more than one combat square. I think my favourite has to be the Iron Cyclops, not only because it’s cool to fight, but we had the figurine custom made to match Russ Nicholson’s iconic image. I would love to get that digital model 3D printed one day.

TW: How easy was it to incorporate the Kickstarter backers' ideas into the adventure?
NR: It was actually pretty easy, mainly down to the fact that the backers who pledged at those higher tiers were great to work with. These backers are hardcore FF fans and already know the book inside out as well as understanding the world lore.

TW: What was it like getting Rush Nicholson to return to the project that made him a household name among FF fans?
NR: That was very special indeed. I couldn’t contain my excitement every time a brand new illustration dropped in my inbox! He’s such an iconic illustrator and a very important part of TWOFM’s appeal. Show any adult, who read these books in the 80s, one of Russ’ illustrations and they are instantly transported back to their youth. His work is somehow magical!

TW: Are you planning any DLC material for the game, and if so, what?
NR: Yes! We are looking to support TWOFM with a number of major updates – some free and some paid. A few weeks ago we introduced three new heroes, which were part-created by our Kickstarter backers. We also included some new features such as an art gallery. We have another major update coming in a couple of weeks called ‘Paperback Heroes’ that includes DLC of three more heroes: Vignor Firestorm, Haldar Eriksson and Ophelia Lapwing. Beyond that we have a big update either later this year or early next year called “Dwarven Resistance”, which will take players into previously unexplored parts of Firetop Mountain and include some new heroes too. We are also planning a Bestiary too in the future so you can take a closer look at those lovely monster miniatures!


TW: Which are your favourite Fighting Fantasy Gamebooks?
NR: Deathtrap DungeonHouse of Hell and just because of the subject matter, Robot Commando.

TW: What can FF fans look forward to next from Tin Man Games?
NR: More TWOFM updates! We’re committed to the game for some time to come, with a port to iOS early next year and the creation of a classic app version of the gamebook using our old engine.

The Warlock of Firetop Mountain is available now from Tin Man Games.


Thursday, 22 September 2016