Showing posts with label Trial of Champions. Show all posts
Showing posts with label Trial of Champions. Show all posts

Friday, 10 July 2026

40 years of Trial of Champions

When Deathtrap Dungeon became a publishing phenomenon, it cannot be over-exaggerated how high anticipation was for a sequel when Sir Ian Livingstone's Trial of Champions was published just two years later in 1986.

Number 21 in the original Puffin series, Trial of Champions wasn’t a direct sequel, but is set a year after the hero of Deathtrap Dungeon has beaten Baron Sukumvit’s deadly labyrinth for the first time.

All the familiar Deathtrap Dungeon tropes are there to be enjoyed, including a host of deadly monster encounters and lethal traps, as well as the other competitors who are encountered as the hero takes ‘The Walk’ through the dungeon - not to mention the massive cash prize for anyone who actually makes it through to the other end alive.

However, the story adds an element of sibling rivalry to the tale, with the hero having been taken captive by the Baron’s jealous brother Lord Carnuss and sent to Fang specifically to beat the dungeon and shame Sukumvit.

Author and creator of the Illmoor Chronicles, David Lee Stone, cites Trial of Champions as being one of his favourite gamebooks:

House of Hell or Trial of Champions: both are absolutely brilliant fun, and classic examples of two authors completely focused on creating an atmosphere for the games they’re constructing. I couldn’t choose between them.”

Trial of Champions was the only time Brian Williams illustrated an FF gamebook, providing the striking cover art as well as the internal black and white illustrations (although he also illustrated The Riddling Reaver, published the same year). His clean line art and representations of the human form were exquisite.


Sadly, Williams passed away unexpectedly at his home in October 2010.

While not currently in print, adventurers can still tackle Baron Sukumvit's updated dungeon via Tin Man Games' Fighting Fantasy Classsics app.

Of course, Trial of Champions received its own sequel, of sorts, when The Dungeon on Blood Island was published in 2024, to coincide with Fighting Fantasy Fest 5.

Sir Ian Livingstone has written another new gamebook, this time to coincide with Fighting Fantasy Fest 6.

Tomb of the Golden Skull will launch at the event, on Saturday 5th September 2026, so make sure you've reserved your place at FFF6.

Friday, 9 January 2026

Happy New Year!

2026 marks the 40th anniversary of six Fighting Fantasy gamebooks - Demons of the Deep, Sword of the Samurai, Trial of ChampionsRobot Commando, Masks of Mayhem, and the groundbreaking Creature of Havoc.



It is also 40 years since Titan - The Fighting Fantasy World and The Riddling Reaver were published, and the only two-player Fighting Fantasy gamebook, Clash of the Princes.


Over the coming year, the Warlock will be considering these much-loved publications, and doubtless they will be discussed at Fighting Fantasy 6, which will be taking place later this year in September.

Thursday, 22 August 2024

Armies of Death comes to Steam

Armies of Death, Sir Ian Livingstone's 11th Fighting Fantasy gamebook, and the direct sequel to Trial of Champions, has been reborn as the latest release for Tin Man Games' Fighting Fantasy Classics line.

Brand-new artwork has been commissioned from digital artist Joshua Wright for the ad-app-tation and you can see how his initial roughs were transformed into the final art here.

Giant Spider

Calacorm

Dwarf and Shape Changer

As well as new art, the gameplay has been given an upgrade. New features include:

  • New army management system to manage your troop numbers along with mass-battle combat between opposing armies.
  • Make the gamebook as easy or hard as you like and even turn on a special 'Free Read' mode to play the book like an old-school cheater!
  • Map feature makes it easy to keep track of everywhere you have explored during current and previous playthroughs.
  • Unlimited Bookmarks allow you to revisit difficult sections as many times as desired.
  • Automated Adventure Sheet that keeps track of your stats, inventory and knowledge gained during your journey.

Can YOU defeat the nightmare army of the undead?

Agglax the Shadow Demon is amassing an army of undead warriors to conquer Allansia.

Setting off from Fang with over two hundred veteran fighters, YOU journey east to meet the enemy. But the Shadow Demon is not of this world and special powers are needed to destroy him. The longer you spend searching for these powers the stronger he will be.



Log on to Steam and download Armies of Death today!


Friday, 28 June 2024

Qatlas Fighting Fantasy Maps

As well as being known for its marauding monsters and epic adventures, fans of the Fighting Fantasy gamebooks have long held a great love for the maps that featured in some of the books from time to time.

But now Qatlas has starting producing a range of licensed maps based on the individual adventures which at the same time work as a walkthrough of your favourite FF titles.

Bearing this in mind, you should be aware that there will be spoilers ahead!

So far, there are 15 maps in the series that includes some classic titles - such as Caverns of the Snow Witch and Seas of Blood - as well as some of the newer adventures, such as Shadow of the Giants and Secrets of Salamonis.

Caverns of the Snow Witch

Seas of Blood

Shadow of the Giants

Secrets of Salamonis

Some of the maps are even available as a bundle of five, in the Fighting Fantasy Map Collection #1.

The Fighting Fantasy Map Collection #1

2024 marks the 40th anniversary of the publication of Deathtrap Dungeon and the Qatlas collection contains the three linked adventures in the Deathtrap Dungeon 'trilogy'.

Deathtrap Dungeon

Trial of Champions

Armies of Death

There are many more maps to see on Qatlas's store, which you can access here. And rest assured, more maps are on their way.

Friday, 22 March 2024

40 years of Deathtrap Dungeon

Deathtrap Dungeon, Sir Ian Livingstone's Sunday Times best-selling Fighting Fantasy gamebook, was published 40 years ago on 29 March 1984. To say it was a fantastic success would be an understatement.

Inspired by a holiday Livingstone had taken to Thailand the year before, the plot of the adventure sees the hero taking up the challenge of the Trial of Champions, devised by the fiendish mind of Baron Sukumvit, entering the eponymous dungeon, braving the labyrinth’s fiendish traps and monstrous denizens, in the pursuit of fame and fortune.

Sir Ian's flowchart for Deathtrap Dungeon, as seen during Click 1,000.

“I went trekking in Northern Thailand in 1981,” explains Livingstone. “I passed through Fang and crossed the River Kok on my way to the jungle near the Burmese border. I took lots of photos of villagers and scenery on the trek. It was an incredible adventure, and one not without drama. Our guide was constantly fretting about armed bandits coming over the border to rob us! 

"The trek made a big impression on me, enough for me to want to reference the people and places in Deathtrap Dungeon which I began writing in late 1983. But the dungeon plot itself was a product of the dungeons I’d designed during the years I’d been playing D&D. When Penguin Books told us they wanted a sequel to The Warlock of Firetop Mountain, I thought I’d write a classic dungeon-bash next, but I put it on hold and wrote The Forest of Doom and City of Thieves before Deathtrap Dungeon.”

One of Iain McCaig’s illustration roughs for Deathtrap Dungeon alongside Ian Livingstone’s handwritten first draft. (© Iain McCaig and Ian Livingstone, 2024)

As well as the River Kok and Fang, the names of several other places Livingstone visited on that fortuitous trip made it into the book, including Chiang Mai. Baron Sukumvit himself was named after Sukumvit Road in Bangkok.

The marriage of both eastern and western influences in the adventure created something entirely new, helping to give the world of Fighting Fantasy a truly unique flavour.

Iain McCaig’s cover rough for Deathtrap Dungeon. (© Iain McCaig, 2024)

Deathtrap Dungeon was a phenomenal success, selling over 350,000 copies in its first year alone. It was the best-selling children’s book in April 1984 and was ranked eighth out of all books sold that month, coming just behind Dick Francis in seventh place and ahead of Stephen King’s Christine in ninth. (Three of the top one hundred books sold that year were Fighting Fantasy gamebooks.) Deathtrap Dungeon was so successful that Livingstone’s eighth gamebook was a sequel, Trial of Champions (FF21, published in 1986).

The book was illustrated inside and out by Livingstone's favourite FF artist, Iain McCaig.

“My favourite black and white illustration is the image of the inscrutable Trialmaster on his dragon-hide throne,” muses McCaig. “It was the height of my love affair with croquill pens, and the quintessential riddle picture that would lead to Casket of Souls.”

Dwarf Trialmaster, by Iain McCaig. (© Ian Livingstone 2024) 

Deathtrap Dungeon has been translated and published in multiple foreign language editions over the last 40 years, including the recent Danish version from Faraos Cigarer. It has also inspired RPG adaptations and numerous video game versions, for PlayStation, tablet and PC, and one narrated by Hollywood actor Eddie Marsan.

But what many fans have been wondering over the years is will they ever be invited to undertake the Walk one more time and re-enter Deathtrap Dungeon? Only time will tell...

Deathtrap Dungeon - the audio drama!

Wednesday, 1 November 2023

Sir Ian Livingstone's Grand Tour

Sir Ian Livingstone is attending two European events this week.

The first is Lucca Comics and Games 2023 in Italy. He will be giving a talk on the origins of Games Workshop from 11:45am-12.45pm on Wednesday 1 November, and his Life is a Game Masterclass on Thursday 2 November from 10:00am-12:00pm.

On Friday, Sir Ian will be travelling to Denmark for the second event, the Bogforum book fair in Copenhagen. The new Danish editions of the Fighting Fantasy series are being launched at the event and Sir Ian will be undertaking a signing on Friday 3 November, from 5:00-6:00pm.

He will be signing again on Saturday 4 November, from 11:00am-12:00pm. and from 1:30-2:30pm. Then on Sunday 5 November, from 12:00-12:45pm, Sir Ian will take part in panel entitled Sword & Sorcery and Nostalgia, before finishing with one more signing session from 1:00-2:00pm.



So if you happen to be at either the Lucca Comics and Games fair, or Bogforum, now you know what to look out for.