Belgian Fighting Fantasy fan Gil Jugnot has mapped the Fighting Fantasy (or Défis Fantastiques) gamebooks, including the Sorcery! quartet and The Tasks of Tantalon, onto the maps of the three continents of Titan published by Scriptarium. And here they are.
Sunday, 26 May 2024
Friday, 21 July 2023
Fighting Fantasy maps by Aesoterik
Available to buy now from Aesoterik is a new map of north-western Allansia, and it comes in both black & white and colour versions.
Friday, 9 July 2021
Are YOU Game?
I understand that on your Earthly Plane you are facing a weekend of noble sporting endeavours, it being the finals of both the ball-blugeon contest Wimbledon, and the foot-the-ball competition of the Euros.
While I prefer the gladiatorial games of Blood Island myself, sport is nonetheless enjoyed by all manner of races, all across the world of Titan too. Port Blacksand - that notorious City of Thieves - even has its own Sports Arena, where events such as Dwarf-tossing, Pixie Throttling, and Shoot-the-Apple-Off-The-Goblin's-Head - entrance 1 Gold Piece - may be enjoyed.
However, without doubt, the most popular sport undertaken within the arena is that of Bays' Ball.
Bays' Ball is a game played by the small Goblin-like creatures known as Bays, hence its name. It is their favourite game.
Wednesday, 10 February 2021
The Port of Peril - the Bulgarian edition
Available now from GENY-Gamebooks, is the Bulgarian language edition of Ian Livingstone's The Port of Peril, the English edition of which was published to coincide with Fighting Fantasy's 35th anniversary in 2017.
Wednesday, 1 April 2020
Tricksters and Riddlers
Logaan, Lord of the Tricksters
There is also such a day here in Allansia, the Holy Day of Logaan, which falls on the 12th of Warming. Logaan is the Lord of the Trickster Gods, devoted to maintaining a balance between the forces of Good and Evil. He is often depicted as a crazed clown, accompanied by the mysterious twins Kata and Petros, who represent the pull between Order and Chaos.Logaan is the creator of Mankind on Titan, and was the first god to put a part of himself into what he created from the magical clay of life. It was also Logaan who discovered the deity Time in one of the outer planes, which eventually led to the First Battle.
His priests are dedicated to their god's cause of balancing Good and Evil, Law and Chaos, and wear robes that are all the colours of the rainbow. This is representative of the fact that Logaan's interests cover the whole spectrum from Good to Evil.
Logaan is the chief deity of the town of Shazâar, in western Allansia, which is also known as the 'City of Madness'. Here they celebrate the festival known as Lucre Week in honour of their god. It also seems that some members of the Halls of Learning of Salamonis worship him.
Logaan is also the Lord of Genies, who are the immortal servants of the Trickster Gods. Apart from the many Humans who serve the Tricksters there are other races that are devoted to their creed. The Elvins of the Shamutanti Hills for instance are such a race.Leprechauns also appear to follow Logaan's creed, although whether this is simply their nature or whether it is their belief is uncertain.
However, the most famous of the Trickster's servants is a powerful being called the Riddling Reaver. As to his origins, no one knows for certain, but he is said to live in the jungles of southern Allansia and sails around the world on his ship the Twice Shy, carrying out the work of his master Logaan.
The Riddling Reaver
A spin-off of Steve Jackson’s Fighting Fantasy – The Introductory Role-Playing Game, The Riddling Reaver (published in 1986) was an extended campaign made up of four interlinked multi-player adventures, written by Paul Mason and Steve Williams. The interior illustrations were by Brian Williams while the cover was by Peter Andrew Jones. The book also featured a number of maps by Leo Hartas.Set in southern Allansia, a band of heroes find themselves in a battle of both wits and brawn pitted against the Riddling Reaver, an inscrutable servant of Logaan the Trickster, who is determined to upset the balance between Order and Chaos so that Chance and Luck might rule supreme.
The Riddling Reaver was Paul Mason’s first foray into the realms of Fighting Fantasy, but it certainly wasn’t his last. Both the Riddling Reaver and Lady Carolina, who appears in the adventure, and the city of Kallamehr itself would feature in Slaves of the Abyss, written by Mason and Williams, and published in 1988. The Reaver would later make another appearance in Mason's solo gamebook Magehunter.
* Personally I find a Befuddlement spell much more effective.
Friday, 12 January 2018
Blast from the Past! Caverns of the Snow Witch
Caverns of the Snow Witch (FF9, first published by Puffin Books in 1984) sent the hero into the freezing depths of the
Icefinger Mountains. Tuesday, 1 August 2017
The Second Swordsman – Preparing for The Port of Peril
In each of these
three, YOU ARE THE HERO trying to save the world of Titan from impending doom
by attempting to destroy an evil ne’er-do-well. Temple of Terror has the evil wizard Malbordus, who will be given
unchecked power if he can get his hands on several dragon artifacts which are hidden
in the lost city of Vatos Crypt of the
Sorcerer has the necromancer Razaak, who has risen from the grave bent on
vengeance and can only be defeated by his own long-lost sword. And Armies of Death has the shadow demon
Agglax, who is amassing an army of evil in northern Allansia.
The internal illustrations for both Temple and Armies were done by artists who would only do this once in the
FIGHTING FANTASY series, being Bill Houston and Nik Williams respectively. Crypt was illustrated within by John
Sibbick, who also did Midnight Rogue
and the cover for Masks of Mayhem.
And both Temple and Armies had covers by Chris Achilleos. Armies
is also unique in that it’s the only time YOU are the adventurer in a direct
sequel, it following on from your successful attempt at Trial of Champions. While the opening of Temple seems to suggest that the wizard Yaztromo knows you from The Forest of Doom, although whether this is actually
the case is not explicitly revealed.
The three adventures all started well with
either fair or good starting scores for my SKILL, STAMINA and LUCK. Temple added the ability to use several
magic spells – although I never actually had the opportunity to use any. Crypt dispensed with the usual ten
provisions and gave me a five-portion healing potion instead – although I never
got to use it. And Armies added the
opportunity to have skirmish battles between soldiers – although I didn’t get
to try this modification either.
In Temple
I was able to reminisce about good times as I visited Port Blacksand early on and
stayed at the Black Lobster tavern, although while there I was robbed of all my
gold (which is apt for the City of Thieves). I was later rescued from a sinking
pirate ship by a crew of sea-going Dwarves, but not before I was quizzed about
who was their King (the answer is in the background section of the book – well
played Mr. Livingstone!). Then I started across the Desert of Skulls looking
for Vatos. I fought some Needle Flies but then ignored too many opportunities
to gather information and objects and was finally killed by a Giant Sandworm. This
is only the fourth time the Second
Swordsman process has failed due to a fight (the previous time was against
a Kraken in Demons of the Deep). With
the Giant Sandworm’s SKILL score of ten I figure I either (a) had gone the
wrong way entirely, (b) had failed to find a special object to help kill it, or
(c) this was just a test to cull the weaker characters before they reached
Vatos where more fearsome foes dwelled.
Crypt also starts with a chat with
Yaztromo where he tells me that Razaak’s sword is to be found in the Lost Lake
which is somewhere in the Moonstone Hills. I headed into the Hills on horseback but then,
through two unlucky rolls of the dice, I was thrown from my horse and then
robbed and left for dead by some Chameleonites. Thus a new record has been set
– dead after just two choices. No fights. No puzzles. Just an ignominious end.Friday, 9 June 2017
Steve Jackson's The Trolltooth Wars graphic novel is here!
Steve Jackson's The Trolltooth Wars graphic novel, written by PJ Montgomery with art by Gavin Mitchell, is in print and available for pre-order now! To secure your copy, simply follow this link.
On top of that, if you retweet this tweet by Gavin Mitchell before 3:00pm on Sunday 11th June, you could be in with the chance of winning a Fighting Fantasy enamel badge.
Sunday, 4 June 2017
Fighting Fantasy at UK Games Expo 2017
Ian also gave a talk about his life in games, from the founding of Games Workshop in 1975, through to co-creating Fighting Fantasy with Steve Jackson in 1982, and ultimately bringing Lara Croft to both the small and big screen.
Those fans who attended his talk were treated to a sneak peek of the new FF covers for Scholastic UK's relaunch of the series, and a brand new map of Allansia painted by Leo Hartas.
But have no fear, you will soon be able to see the covers for yourself on www.FightingFantasy.com, including the art for Ian Livingstone's first new gamebook in five years, The Port of Peril.
You can see more photos here.



























