
Spanning four interconnected games, players weave their own unique tale of adventure, daring, luck and cunning from a million words of dynamic content and tens of thousands of decisions. Each part can be played separately, or strung together, with consequences of decisions that span the whole series. IGN called the game “a prime example of what can happen when traditional storytelling gets along with contemporary game design”.
Part 4: The Crown of Kings will be released for desktop and mobile on September 15th, 2016, and will be released simultaneously on Steam, the iOS App Store and Google Play.
Just check out the screenshots below for a taster of what you can expect on the quest ahead...
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