Friday, 3 October 2025

40 years of Appointment with F.E.A.R.

Another Fighting Fantasy gamebook celebrating its 40th anniversary in 2025 is Steve Jackson's superhero smackdown Appointment with F.E.A.R.

Back in 1985, Steve Jackson had not written a Titan-set FF adventure since The Citadel of Chaos and his fifth title in the series continued this trend. Appointment with F.E.A.R. (FF17) took as its inspiration the comic books Jackson had so loved as a child and involved more problem-solving as opposed to the item collection ‘shopping list’ approach of some gamebooks.

The action takes place in the suspiciously familiar sounding Titan City with the hero assuming the role of Jean Lafayette and his alter ego, the crime-fighting Silver Crusader.

The Silver Crusader does battle with such colourful characters as the Scarlet Prankster, the Serpent, and the Alchemists, as he struggles to discover the time and location of the next meeting of F.E.A.R. – the Federation of Euro-American Rebels – an evil organisation led by Vladimir Utoshski, a.k.a. the Titanium Cyborg.

It is the Titanium Cyborg who is the subject of the book’s cover art by legendary comic book cover artist Brian Bolland, while internal illustrations were provided by Declan Considine, who made his artwork look like panels from the pages of a comic book.

The Macro Brain, a super-villain from Appointment with F.E.A.R.,
by Declan Considine.

The adventure begins with the reader choosing one of four superpowers for the Silver Crusader from Super Strength, Psi-Powers, Enhanced Technological Skill (or ETS), and Energy Blast.

Appointment with F.E.A.R. also made use of a new HERO POINTS attribute. These points are awarded for every villain the Silver Crusader captures and every potential disaster he manages to avert. (Although it doesn’t necessarily affect the outcome of the game, it does allow players to compare performances from one read-through to the next.) Rather like Batman, the Silver Crusader is not permitted to kill his enemies, and any such deaths that may occur result in the loss of precious HERO POINTS. In one-on-one combat, when an enemy’s STAMINA score drops to 2 STAMINA points, the enemy simply surrenders.

It could be argued that Appointment with F.E.A.R. is only a science fiction adventure in as much as Spider-Man or Superman comics are science fiction stories. It is, in truth, a comic book superhero gamebook; nothing more, nothing less.

To date, Appointment with F.E.A.R. is the only non-fantasy adventure published by Scholastic, and the gamebook also exists now as a video game from Tin Man Games.

Will we ever see an Appointmentwith F.E.A.R. comic one day? We can but hope.

If you enjoy watching playthroughs of Fighting Fantasy gamebooks, GoneHollowMedia have recorded their own attempt at tackling the adventure.


And if you want to learn more about the history of your favourite gamebooks, pick up Jonathan Green's YOU ARE THE HERO: An Interactive History of Fighting Fantasy Gamebooks today.

Friday, 26 September 2025

40 years of Seas of Blood

2025 marks 40 years since the publication of Seas of Blood (FF16). In a series of books in which YOU  are the Hero, in 1985 you got to play a bad guy for the first time.


The city of Tak is the greatest den of thieves, pirates and cut-throats that the civilized world has ever seen!

In this city of scum, there are two pirates infamous for their ruthless greed, their daring raids and their countless skirmishes with death. One of these villains is Abdul the Butcher. The other is YOU. Only one of you can be King of the Pirates. A wager is laid, a race is on. But which of you will win?

Two dice, a pencil and an eraser are all you need for this rip-roaring adventure. YOU decide which course to sail, which dangers to risk and which monsters to fight.


The adventure was written by Andrew Chapman, who had already had two science fiction Fighting Fantasy adventures published - Space Assassin and The Rings of Kether.

Seas of Blood saw the hero take on the role of captain of the pirate ship Banshee, who undertakes a contest with rival buccaneer Abdul the Butcher. Whichever one reaches the island of Nippur within fifty days, and with the most gold, will be declared King of Pirates

The adventure is unusual because it allowed for combat between vessels, and between the Banshee and seas monsters, utilising both CREW STRIKE and CREW STRENGTH scores.

Seas of Blood was illustrated by Bob Harvey, his second of four contributions in the gamebook series...


... and bore a cover by the legendary album cover artist Rodney Matthews.

Matthews’ art medium of choice is pigmented acrylic ink: “I do it with those inks because they’re transparent, or at least translucent, and you can build up the colour gradually,” says the artist. “That’s why I use them, so you don’t overstate something, you can build it up and keep in control of things.”


But while the cover implies a Classical theme, the adventure itself (as older FF fans will know already) has a more strongly Arabian feel to it. And the reason for this mix-up? According to Matthews, it was down to a junior editor at Puffin misleading the artist when he was given the cover brief.

Despite this mix-up, Matthews is still proud of his involvement with Fighting Fantasy, however fleeting it might have been: “I enjoyed doing the cover. I think it probably enhanced the book, but a bit inaccurately.”

As with a number of locations from the other early Fighting Fantasy gamebooks, when FF editor Marc Gascoigne set about compiling Titan – The Fighting Fantasy World, the lands surrounding the Inland Sea, where Seas of Blood is set, were slotted into the newly-created continent of Khul.

However, the book’s author, Andrew Chapman, had already developed a more extensive geography and history for the lands of the Inland Sea which he would later go on to use in two more books – one of which, Ashkar the Magnificent, features the same map as appeared in Seas of Blood – as well as the unpublished FF adventure Deathlord.

Thursday, 25 September 2025

The Warlock of Firetop Mountain collector's hardback edition out now!

Today marks the publication of the hardback collector's edition of The Warlock of Firetop Mountain, by Steve Jackson and Ian Livingstone.

The collector's hardback features brand new cover art by Karl Kopinski, the classic, iconic interior illustrations by Russ Nicholson, an updated History of Fighting Fantasy, the Qatlas map of Firetop Mountain, and the 1989 map of Allansia by Leo Hartas on the back cover.

The book is limited to 2,000 copies only, and is available online and in selected book shops.

Earlier this week, Steve Jackson and Sir Ian Livingstone visited Blackwell's Bookshop in Oxford to sign 500 copies of the collector's hardback of The Warlock of Firetop Mountain.

Steve Jackson and Sir Ian Livingstone - may their STAMINA never fail!

Monday, 22 September 2025

Sir Ian Livingstone to attend San Diego Comic-Con Málaga

Sir Ian Livingstone will be attending San Diego Comic-Con Málaga as a special guest, from Thursday 25th - Sunday 28th September 2025.


From the legendary gamebooks that shaped the imaginations of generations to the founding of Games Workshop and the birth of Warhammer, Sir Ian Livingstone's legacy is an essential part of fantasy and gaming culture.

A writer, designer, and pioneer, Sir Ian has been at the forefront of fantasy, role-playing, and video games for decades. His Fighting Fantasy gamebooks, that invited choice-making and exploration into worlds filled with danger and wonder, inspired millions of young people around the world.

Sir Ian will be interviewed on stage in Auditorium 3 at 3:00pm on Thursday 25th September 2025. To find out more about his appearance at San Diego Comic-Con Málaga, click this link.