Showing posts with label Maps. Show all posts
Showing posts with label Maps. Show all posts

Friday, 12 June 2026

City of Thieves collector's hardback

Sir Ian Livingstone's seminal Fighting Fantasy gamebook City of Thieves is returning this summer in an exclusive collector's edition.

Limited to only 2,000 copies, the City of Thieves limited edition hardback will feature the original cover art and internal illustrations by Iain McCaig, ‘The History of Port Blacksand’ by Marc Gascoigne, Leo Hartas's 2017 update of his map of Allansia, and László Kupe's map of Port Blacksand.

Attendees of Fighting Fantasy Fest 6 will be among the first people who will be able to buy a copy and get it signed at the same time.

Are you ready to return to the City of Thieves?


Tuesday, 24 March 2026

Sir Ian Livingstone at Budapest Comic Con

At the weekend, Sir Ian Livingstone was in Hungary, appearing at Budapest Comic Con 2026.

While he was there, as well as hanging out with the team from Chameleon Comix, who publish Fighting Fantasy in Hungarian...

...Sir Ian also met Krisztián Balla, who illustrated The Dungeon on Blood Island...

...and László Arpad, the talented illustrator behind the Qatlas Fighting Fantasy solution maps.

Sir Ian's Saturday signing session was a record in that it took over 8 hours, virtually non-stop, for him to sign everyone's books!

Friday, 20 February 2026

Scott Mackay's Sorcery! Maps

Scott Mackay has added more maps to his Fighting Fantasy collection - solutions the first two adventures from Steve Jackson's seminal Sorcery! quartet.


Each one is available as an A3 print, as are his other Fighting Fantasy maps. To purchase one, simply click on the relevant image above.


Friday, 26 September 2025

40 years of Seas of Blood

2025 marks 40 years since the publication of Seas of Blood (FF16). In a series of books in which YOU  are the Hero, in 1985 you got to play a bad guy for the first time.


The city of Tak is the greatest den of thieves, pirates and cut-throats that the civilized world has ever seen!

In this city of scum, there are two pirates infamous for their ruthless greed, their daring raids and their countless skirmishes with death. One of these villains is Abdul the Butcher. The other is YOU. Only one of you can be King of the Pirates. A wager is laid, a race is on. But which of you will win?

Two dice, a pencil and an eraser are all you need for this rip-roaring adventure. YOU decide which course to sail, which dangers to risk and which monsters to fight.


The adventure was written by Andrew Chapman, who had already had two science fiction Fighting Fantasy adventures published - Space Assassin and The Rings of Kether.

Seas of Blood saw the hero take on the role of captain of the pirate ship Banshee, who undertakes a contest with rival buccaneer Abdul the Butcher. Whichever one reaches the island of Nippur within fifty days, and with the most gold, will be declared King of Pirates

The adventure is unusual because it allowed for combat between vessels, and between the Banshee and seas monsters, utilising both CREW STRIKE and CREW STRENGTH scores.

Seas of Blood was illustrated by Bob Harvey, his second of four contributions in the gamebook series...


... and bore a cover by the legendary album cover artist Rodney Matthews.

Matthews’ art medium of choice is pigmented acrylic ink: “I do it with those inks because they’re transparent, or at least translucent, and you can build up the colour gradually,” says the artist. “That’s why I use them, so you don’t overstate something, you can build it up and keep in control of things.”


But while the cover implies a Classical theme, the adventure itself (as older FF fans will know already) has a more strongly Arabian feel to it. And the reason for this mix-up? According to Matthews, it was down to a junior editor at Puffin misleading the artist when he was given the cover brief.

Despite this mix-up, Matthews is still proud of his involvement with Fighting Fantasy, however fleeting it might have been: “I enjoyed doing the cover. I think it probably enhanced the book, but a bit inaccurately.”

As with a number of locations from the other early Fighting Fantasy gamebooks, when FF editor Marc Gascoigne set about compiling Titan – The Fighting Fantasy World, the lands surrounding the Inland Sea, where Seas of Blood is set, were slotted into the newly-created continent of Khul.

However, the book’s author, Andrew Chapman, had already developed a more extensive geography and history for the lands of the Inland Sea which he would later go on to use in two more books – one of which, Ashkar the Magnificent, features the same map as appeared in Seas of Blood – as well as the unpublished FF adventure Deathlord.

Thursday, 10 July 2025

More Maps

Qatlas have recently released two new licensed solution maps of a pair of classic Fighting Fantasy adventures - The Forest of Doom and City of Thieves.


You can purchase these maps, along with the other ones that have already been released, here. And you can read about why László Arpad, the man behind the maps, chose an isometric view for his FF masterpieces here.


Friday, 2 May 2025

Scott Mackay's Fighting Fantasy Maps

Scott Mackay has made a name for himself with his hand-drawn and painted solution maps of classic Fighting Fantasy gamebooks.

The Warlock's goblins recently dragged Scott into the tunnels beneath Firetop Mountain to be interrogated about his work.


The Warlock: What was your first experience of Fighting Fantasy?

Scott Mackay: I first discovered Fighting Fantasy in 1984 in my local Woolworths (of all places)! I saw the cover for Island of the Lizard King and picked it up and was intrigued by the numbered passages. Loved it from the first attempt at saving Mungo (RIP!). I then bought all the previous books eventually and the new books as they were released.

Scott Mackay with two of his Fighting Fantasy solution maps.


TW:
Which is your favourite FF gamebook?

SM: Ohh tough one... can I pick a short list of four? I'll go for my first book Island of the Lizard King - I loved the open world feel to it and the amazing Alan Langford illustrations. I'll then go for two city-based ones - City of Thieves and Kharé - Cityport of Traps. I always liked the city adventures and these two are my favourites. The closed-in feel to the streets, all the shops, the encounters - so much life to them! Finally, I'll go for Creature of Havoc - hard as nails and no idea what to do/who/what you are at the start... and I never completed it!

TW: Did any of the FF artists inspire you as an artist?

SM: I've got to say that the quality of the illustrations throughout all the Fighting Fantasy books I read was always amazing and added so much to the books. My favourite illustrators from the books were Alan Langford, Iain McCaig, Russ Nicholson and the illustrators for Caverns of the Snow Witch, Gary Ward and Edward Crosby. It's very likely that some of the illustrations from these artists got me into art initially as I so admired them during my formative years. I took art at school but eventually decided to go down a different path for further education/work. I finally came back to art a number of years ago and now you'll find me with a pencil or a paintbrush most evenings.


TW: Are there any adventures in particular for which you would like to produce a solution map?

SM: I've recently started to work on maps for the Sorcery! series. I've been looking forward to getting to Sorcery! for a while now, and the four books should prove a worthy challenge. I'm also looking forward to getting to Trial of Champions and Return to Firetop Mountain, to see how they compare to their 'parent' books. Finally, I'm also hoping to produce a map for Creature of Havoc, as I never finished this book back in the day.

A sneak peek at Scott's new Sorcery! map.


TW: If you were transported to the worlds of FF and dropped into an adventure with one of your maps, which one would you like it to be?

SM: I'll have to go for my first book and the last map I recently completed - Island of the Lizard King. I'd like to think that my map is the map you're handed by the islander in the game. As I said previously, the open world feeling to it, the great illustrations from Alan Langford and the fact it was my first Fighting Fantasy book make it the one I would most like to be 'dropped' into. Also, I would make sure to save Mungo!



You will be pleased to hear that Scott has now been released from Firetop Mountain so that he can continue to work on his Sorcery! maps.

You will find all the FF solution maps he has produced so far here.

Friday, 28 March 2025

The Warlock of Firetop Mountain available now from Qatlas

Available now from Qatlas is the solution map to Steve Jackson and Ian Livingstone's seminal Fighting Fantasy adventure gamebook The Warlock of Firetop Mountain.


Will you succumb to the Giant Spider?


Risk the river or the Ferryman?


Or get lost in the infamous Maze of Zagor? Hopefully not, with this incredibly detailed map!

To see the map in full and purchase a copy, click this link.


Friday, 21 March 2025

Return to the Island of the Lizard King

Scott Mackay produces fully-licensed, hand-painted maps of your favourite Fighting Fantasy Gamebooks.

His latest map is of Fire Island, the notorious Island of the Lizard King. But be warned - as well as mapping the location, Scott's maps also show the route through the adventure.

To date, Scott has produced eight such maps, including ones for The Warlock of Firetop Mountain, Deathtrap Dungeon, and House of Hell.

You will find them all here, on Scott's Etsy shop.

Friday, 17 January 2025

Conquer the Citadel of Chaos with Qatlas

Another new map is now available from Qatlas and it's based on a certifiable classic - Steve Jackson's The Citadel of Chaos!

Follow this link to order your own physical copy and to peruse other licensed Fighting Fantasy maps by Qatlas.

Friday, 20 December 2024

40 years of Scorpion Swamp

Scorpion Swamp will see print again next year, as part of Steve Jackson Games' publication of the Fighting Fantasy series in the US, so today we look back on the history of the first non-Jackson and Livingstone FF gamebook, 40 years after it was first published.

In March 1983, TheWarlock of Firetop Mountain, The Citadel of Chaos and The Forest of Doom topped The Sunday Times bestseller charts. Two more titles, Starship Traveller and City of Thieves, appeared later that same year. Having seen how successful the series was, other publishers began jumping on the bandwagon, rushing out competing gamebook series of their own. But Puffin Books were keen to maintain their position at the head of the game.

“Puffin decided our best battle strategy would be to publish a new FF book every month,” says Jackson. “There was no way Ian and I could write a book a month, so we decided to commission other authors… and called it the ‘Jackson & Livingstone Present’ series.

“As it happens, our first ‘Presents’ series author was Steve Jackson – the American one, designer of GURPS – who had come over to the UK to talk business with Games Workshop. So the book was: Steve Jackson and Ian Livingstone Present: Scorpion Swamp… by Steve Jackson. Very confusing!”

“I was visiting London,” explains US Steve, who was already known to the UK Steve Jackson and Ian Livingstone since Games Workshop was distributing his games on this side of the Pond. “They described their travails in creating FF books, and the difficulty of flow-charting. I sat down and wrote the first third of Scorpion Swamp, and they liked it.”

There are still people to this day who do not realise that the Steve Jackson who wrote Scorpion Swamp, Demons of the Deep and Robot Commando, and the Steve Jackson who wrote such classics as The Citadel of Chaos, House of Hell and Creature of Havoc are two completely different people.

“Occasionally I am presented with a copy of one of UK Steve’s books to sign,” says US Steve. “I always explain, and if they really want me to, I will sign it ‘The wrong Steve Jackson’.”

Published in 1984, with cover and internal art by Duncan Smith, Scorpion Swamp (FF8) sent the hero into the foetid fens of the title with nothing but his sword to defend himself, and a magic Brass Ring that detected evil as well as letting the hero know which way was north.

Unlike other Fighting Fantasy gamebooks, Scorpion Swamp allowed the player to choose one of three quests, from a selection of patrons who were Good, Evil and Neutral. The gameplay was non-linear in design, enabling the hero to revisit locations and explore the swamp as he so desired, and a direct consequence of US Steve’s background in RPGs.








Did you know...?

When the US Steve Jackson visited Games Workshop, the plan was that UK Steve and Ian Livingstone would show him the sights of London. However, having been persuaded to write a Fighting Fantasy book for them that was what he did – right then and there in their office! The planned tour of London never happened, but ever since many thousands of readers have enjoyed exploring Scorpion Swamp instead.


Scorpion Swamp is one of the FF adventures that have been mapped by Qatlas, and you can purchase a copy for your gaming room, or to aid you with completing thne gamebook, here.


To find out more about the history of your favourite FF Gamebooks, pick up a copy of YOU ARE THE HERO: An Interactive History of Fighting Fantasy Gamebooks today.

Friday, 28 June 2024

Qatlas Fighting Fantasy Maps

As well as being known for its marauding monsters and epic adventures, fans of the Fighting Fantasy gamebooks have long held a great love for the maps that featured in some of the books from time to time.

But now Qatlas has starting producing a range of licensed maps based on the individual adventures which at the same time work as a walkthrough of your favourite FF titles.

Bearing this in mind, you should be aware that there will be spoilers ahead!

So far, there are 15 maps in the series that includes some classic titles - such as Caverns of the Snow Witch and Seas of Blood - as well as some of the newer adventures, such as Shadow of the Giants and Secrets of Salamonis.

Caverns of the Snow Witch

Seas of Blood

Shadow of the Giants

Secrets of Salamonis

Some of the maps are even available as a bundle of five, in the Fighting Fantasy Map Collection #1.

The Fighting Fantasy Map Collection #1

2024 marks the 40th anniversary of the publication of Deathtrap Dungeon and the Qatlas collection contains the three linked adventures in the Deathtrap Dungeon 'trilogy'.

Deathtrap Dungeon

Trial of Champions

Armies of Death

There are many more maps to see on Qatlas's store, which you can access here. And rest assured, more maps are on their way.

Sunday, 26 May 2024

Une Entreprise Épique

Belgian Fighting Fantasy fan Gil Jugnot has mapped the Fighting Fantasy (or Défis Fantastiques) gamebooks, including the Sorcery! quartet and The Tasks of Tantalon, onto the maps of the three continents of Titan published by Scriptarium. And here they are.

Allansia

The Old World

Khul