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The Crown of Kings was a whopping 800 references in length - a record yet to be broken by any other Fighting Fantasy gamebook) – was a suitably epic finale to Sorcery! series, and featured one of the most memorable (and clever) denouements of any adventure ever published, not to mention encounters with a god-headed Hydra and entire societies of birdmen and she-satyrs.
When Jackson talks about the Sorcery! series, he does so, understandably, with great fondness.
When pressed on the subject of which of the gamebooks he has written are his
favourites, he cites two: “Warlock because
it was the first. And Sorcery!
because it was the most complex. Creating a four-part adventure in which your
actions in Book 2 might affect your choices in Book 4 was a real challenge.
Also making sure they were all good adventures in their own right; you didn’t
need to have completed Sorcery 1 to play Sorcery 2. I was very proud of Sorcery!”
Of course, in more recent years, the Sorcery! series has been turned into a series of apps by inkle studios, as well as a multi-player role-playing campaign published by Arion Games, while the first two parts of the Analander's momentous quest are now in print again, courtesy of Scholastic Books.
Of course, in more recent years, the Sorcery! series has been turned into a series of apps by inkle studios, as well as a multi-player role-playing campaign published by Arion Games, while the first two parts of the Analander's momentous quest are now in print again, courtesy of Scholastic Books.
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