Showing posts with label Horror. Show all posts
Showing posts with label Horror. Show all posts

Friday, 6 December 2024

40 years of House of Hell

For almost thirty years following its initial release back in 1984, House of Hell remained unique; it was the only FF adventure to have a wholly ‘contemporary’ setting. It was not a futuristic, superhero sci-fi yarn, or a post-apocalyptic adventure, but was Fighting Fantasy’s one and only specifically horror-themed adventure, until Blood of the Zombies was published in 2012.

The setting for House of Hell is the sort of nightmare you could imagine yourself ending up in if your car broke down on a lonely country road in a thunderstorm only for you to discover that you were in a mobile phone dead spot.

Other than the fact that there’s no mention of mobile phones, the plot of the book hasn’t dated in the intervening decades. As a result of the aforementioned breakdown and thunderstorm, the hero takes refuge in an old house, but it’s a decision that turns out to be the worst mistake of his life, since the house is home to a cult of devil-worshippers and their demonic Master.

House of Hell first appeared in a shortened form in Warlock magazine. A significant number of references were modified for the paperback version, with rooms being moved around and secret passageways added.

Although his artwork later appeared on the cover for The Citadel of Chaos, Houseof Hell was Ian Miller’s first work for the Fighting Fantasy series. Steve Jackson was so impressed by Miller’s work on House of Hell that he purchased the original painting.

The book was illustrated internally by Tim Sell. However, one of his illustrations - depicting a naked woman on an altar dripping with blood, with her modesty protected by a convenient cultist’s sleeve - was removed from subsequent printings after a number of complaints were received by Puffin Books.

“That did give us a problem,” recalls editor Philippa Dickinson. “We had a lot of complaints. The media suddenly got hold of, ‘was this suitable for children?’ We had various, no doubt very well-meaning, people claiming that we were encouraging children to believe in Satan and Satanism... But we had a lot of very bonkers letters. Some were genuinely concerned about whether this was suitable, and you could be respectful of their views, and we had a few who quoted Revelations at us.

“It was of that time, and it was because the books were so successful, and boys were getting so obsessed, so what were we doing? They were being obsessed by something, so this can’t be healthy, because they’re obsessed. But they’re reading! What are you complaining about?

“At that time our office in New York was at 666 Fifth Avenue… Every so often, they’d get people saying that the company was clearly run by an agent of evil because we operated out of the offices at 666 Fifth Avenue.”

However, attitudes can and do change, and recently an article in The Guardian newspaper recommended House of Hell as a good title for getting disillusioned children enthused about reading again.

The dedication written by Steve Jackson for the Wizard Books edition of House of Hell reads:

Games Night —
to Clive, Ian, Mark, Peter and Skye.
May their Dinner Winnerships be few.
But always more than mine...

The list of names are the members of an exclusive gaming group that’s been running since the mid-1990s, and which includes Peter Molyneux of Populous and Lionhead fame (and more recently with 22 Cans and Godus) among its membership. Games Night is still a regular event, and at the end of each season a cup is awarded.

If you are struggling to complete House of Hell, you can buy a solution map from Qatlas, and there is also one on the way from Scott Mackay.

House of Hell is now available as an app from Tin Man Games, either as a standalone adventure, or as part of the Fighting Fantasy Classics library.



To read more about the history of the Fighting Fantasy series, pick up a copy of YOU ARE THE HERO: An Interactive History of Fighting Fantasy Gamebooks today.

Friday, 27 October 2023

Ten Classic Horror-themed Fighting Fantasy Gamebooks

Halloween is next Tuesday, so today we open the vault to revisit some classic horror-themed Fighting Fantasy gamebooks.

House of Hell, by Steve Jackson

Taking refuge in the infamous House of Hell has to be the worst mistake of your life! The dangers of the torrential storm outside are nothing compared to the blood-curdling adventures that await you inside. Who knows how many hapless wanderers like yourself have perished within its gruesome walls? Be warned! Tonight is going to be a night to remember ... Two dice, a pencil and an eraser are all you need to make your journey. YOU decide which way to go, which dangers to risk and which monsters to fight.

 

Talisman of Death, by Mark Smith & Jamie Thomson

The once-peaceful world of Orb is in terrible danger! Dark forces are at work to unleash the awesome might of the Evil One, but their plans cannot be completed without the legendary Talisman of Death. YOU are the one who carries the Talisman, and only YOU can stop the Dark forces. YOUR mission is to destroy the Talisman before the dark lord's minions reach you. But beware! Time is running out! Two dice, a pencil and an eraser are all you need to make your journey. YOU decide which way to go, which dangers to risk and which monsters to fight.

Beneath Nightmare Castle, by Peter Darvill-Evans

Creatures from your worst nightmares lie beneath Neuberg Keep! In this book, you find yourself in Neuburg, once a pleasant town in Khul, but now home to the vile monsters begotten of warped sorcery. An age-old horror has been re-awoken deep beneath the Keep, and it is up to you to face it and free the town and your friend, Baron Tholdur, from evil enchantment. But beware! Deep underground lie hideous traps and terrors, waiting to ensnare you! Will you succeed? Only if you are the resourceful hero you claim to be ... Two dice, a pencil and an eraser are all you need for this adventure. YOU decide which routes to follow, which dangers to risk and which monsters to fight.

Vault of the Vampire, by Keith Martin

Can you put an end to Count Heydrich's evil reign of terror? YOU are a hardy adventurer and have journeyed to the icy mountains of Mauristatia in search of great wealth and fortune ... but what you find there makes your blood run cold. You discover by chance the terrible secret of the local villagers. Can YOU free them from the evil tyranny of the bloodthirsty Count, or will you too succumb to a horrifying fate? Two dice, a pencil and an eraser are all you need. YOU decide which paths to take, which dangers to risk and which foes to fight!

Dead of Night, by Jim Bambra & Stephen Hand

The Demon Lord Myurr seeks revenge! YOU are renowned throughout the land as a Demon-Stalker, waging war against the creatures of Chaos. More than once you have thwarted the Demon Lord's evil schemes, but now Myurr has discovered a cunning way of exacting his revenge. There is no alternative. YOU must confront and destroy the Demon Lord, for the whole of the free world is threatened! Myurr's evil powers may soon enable him and hordes of his vile demons to cross from the Demonic into the Earthly Plane! Two dice, a pencil and an eraser are all you need. YOU decide which paths to take, which dangers to risk and which foes to fight!

Island of the Undead, by Keith Martin

Ancient evil has come to Solani Island! The mysterious sorcerers of Solani Island have protected the local people from danger for many years. Now, it seems, their power has been usurped. An evil force holds sway across the land, an evil that seems to hold the power over life and death itself! A hero is urgently needed to journey to Solani Island and discover what has happened to the wizards. Dare YOU be that adventurer? Who knows what terrible fate awaits you on the island where death rules? There is only one way to find out. Are YOU brave enough to solve the mystery of Solani Island?

Revenge of the Vampire, by Keith Martin

Count Heydrich, Vampire, is back from the dead! A half-forgotten evil has arisen from the grave to stalk the Old World in search of fresh blood and new victims to enslave. Count Reiner Heydrich, undead Vampire Lord, is ancient beyond the reckoning of mortals. This time, however, there is someone on his trail, a brave hero who is determined that he shall not succeed in his evil plans. That someone is YOU!


Howl of the Werewolf
, by Jonathan Green

Lupravia is a cursed land; a chill place of snow-capped mountains, brooding forests and mist-shrouded moors, haunted by the spirits of the restless dead. Peasants struggle daily with survival, living in constant fear of attacks from ravenous wild beasts. Only the foolhardy or insane would willingly pass beyond its borders and enter that benighted realm of predators. But enter you must, after a vicious wolf attack sets you on the path to murder and madness. Steadily succumbing to the call of the wild and the beast within, YOU must seek out a cure to your condition before the next full moon. But how long can you survive in a land where the powers of darkness hold sway and all live in fear of the Howl of the Werewolf? Part story, part game, this is a book with a difference - one in which you become the hero! A pencil and an eraser are all you need to make your journey. YOU decide which route to take, which creatures to fight & which dangers to risk.


Night of the Necromancer
, by Jonathan Green

Returning to your castle home, Valsinore, after three years away crusading against the forces of darkness, it seems as though evil has been laid to rest. But then, out of nowhere, you are cut down in the final stages of your journey. Caught between the living world and the Lands of the Dead, your ghostly form must battle to uncover the most malignant evil of all that has taken root in the heart of Valsinore. Before the night is out you must have your revenge or face a fate even worse than death itself.


Blood of the Zombies
, by Ian Livingstone

Terrible things are happening in Goraya castle... Insane megalomaniac Gingrich Yurr is preparing to unleash an army of monstrous zombies upon the world. He must be stopped and his undead horde defeated. In this life-or-death adventure the decisions YOU make will decide the fate of the world. Can YOU survive or will YOU become a zombie too?


Watch Sir Ian Livingstone's interview with Olly Mc of The Storymaster's Tales about Blood of the Zombies below.

Sunday, 31 October 2021

Blast from the Past! Vault of the Vampire

Published in 1989, Vault of the Vampire was the 38th gamebook in the Fighting Fantasy series. Written by the late Carl Sargent, under the name Keith Martin, and illustrated by the late Martin McKenna, FF's riff on Dracula is a bona fide classic of interactive horror fiction.

Interestingly, despite blood-suckers appearing on a regular basis throughout the previous thirty-seven titles, up until this point no one prince of the night had taken centre stage and become the Big Bad to be dealt with at the climax of an adventure.

Keith Martin rectified this by transporting the reader to Titan's version of Transylvania, set within the mountainous Old World realm of Mauristatia, replete with wolves howling at the moon, creepy forests, a headless coachman, and a sinister, bat-haunted castle.

The plot is also just what you would want from a story called Vault of the Vampire...


Can you put an end to Count Heydrich's evil reign of terror?

YOU are a hardy adventurer and have journeyed to the icy mountains of Mauristatia in search of great wealth and fortune... but what you find there makes your blood run cold.

You discover by chance the terrible secret of the local villagers. Can YOU free them from the evil tyranny of the bloodthirsty Count, or will you too succumb to a horrifying fate?

Two dice, a pencil and an eraser are all you need. YOU decide which paths to take, which dangers to risk and which foes to fight!


Les Edwards painted the cover for the book: “Vault of the Vampire turned out to be one of those classic images. I can’t say why exactly. It’s just one of those cases where everything works the way that was intended. It’s a pretty traditional Vampire but maybe that’s part of its strength. It’s a simple and dramatic image and very direct. It was a big influence on Vampire paintings that I did subsequently.”

Martin McKenna, who was still only eighteen at the time, turned his hand to producing some very Hammer Horror-esque images for the book’s internal illustrations that have stood up to the test of time very well.

 

A blood-soaked sequel followed in 1995, entitled Revenge of the Vampire. This was the only occasion a direct sequel to a gamebook was written by an author other than the series’ co-creators Jackson and Livingstone.

Revenge of the Vampire (FF58) was Keith Martin’s seventh contribution to the Fighting Fantasy gamebook series. In the story, Count Reiner Heydrich returns from the dead once more to stalk the Old World in search of fresh blood and new slaves. It is up to the hero (who is not the same hero as featured in Vault of the Vampire) to put an end to him once and for all.


Count Heydrich, Vampire, is back from the dead!

A half-forgotten evil has arisen from the grave to stalk the Old World in search of fresh blood and new victims to enslave. Count Reiner Heydrich, undead Vampire Lord, is ancient beyond the reckoning of mortals. This time, however, there is someone on his trail, a brave hero who is determined that he shall not succeed in his evil plans. That someone is YOU!


As well as being written by Keith Martin, author of Vault of the Vampire, once again Les Edwards painted the stunning cover image while Martin McKenna came up trumps with the internals.




Friday, 9 October 2020

Blast from the Past! House of Hell

For almost thirty years following its initial release back in 1984, House of Hell remained unique; it was the only FF adventure to have a wholly ‘contemporary’ setting. It was not a futuristic, superhero sci-fi yarn, or a post-apocalyptic adventure, but was Fighting Fantasy’s one and only specifically horror-themed adventure. That was until Blood of the Zombies was published in 2012.

There have been other FF adventures that play with familiar horror tropes – notably books like Vault of the Vampire, Moonrunner and Howl of the Werewolf – but all of these are primarily fantasy adventures with a good dose of horror thrown in. House of Hell , on the other hand, is the sort of nightmare you could imagine yourself ending up in if your car broke down on a lonely country road in a thunderstorm only for you to discover that you were in a mobile phone dead spot.

Other than the fact that there’s no mention of mobile phones, the plot of the book hasn’t dated in the intervening decades. As a result of the aforementioned breakdown and thunderstorm, the hero takes refuge in an old house, but it’s a decision that turns out to be the worst mistake of his life, since the house is home to a cult of devil-worshippers and their demonic Master.

House of Hell first appeared in a shortened form (only 185 references this time) in Warlock magazine. A significant number of references were modified for the paperback version, with rooms being moved around and secret passageways added.

Although his artwork later appeared on the cover for The Citadel of ChaosHouse of Hell was Ian Miller’s first work for the Fighting Fantasy series.

“I got the job through the art agency Young Artists, which is now known as Arena,” Miller told Alex Ballingall when he was interviewed for the Fighting Fantazine in 2012. “I did a series of roughs, four I think, and Steve chose the version he liked best. It was an easy process.

“When I did cover work (I’m not often asked these days), I worked maybe one or two up on the published book size. The image would be penciled in, then inked and coloured. I used Illustration board for the most part… I always read the books I did covers for. It made sense in my opinion… I think the first, House of Hell, was the best of the bunch.”

Steve Jackson was so impressed by Miller’s work on House of Hell that he purchased the original painting.

The book was illustrated internally by Tim Sell. However, one of his illustrations was removed from subsequent printings after a number of complaints were received by Puffin Books.

The illustration in question accompanied paragraph 264 and depicted a naked woman on an altar dripping with blood (although her modesty was protected by a convenient cultist’s sleeve). The result of the removal of the illustration was that paragraphs 255 through to 263 had to be moved about and spaced out with additional filler pictures.

“That did give us a problem,” recalls editor Philippa Dickinson. “We had a lot of complaints. The media suddenly got hold of, ‘was this suitable for children?’ We had various, no doubt very well-meaning people, claiming that we were encouraging children to believe in Satan and Satanism... I do remember one of the people who was interviewed for television said that her child had come out with the mark of the Devil on his body and when she threw the book into the fire the marks on his body disappeared.

“It was of that time, and it was because the books were so successful, and boys were getting so obsessed, so what were we doing? They were being obsessed by something, so this can’t be healthy, because they’re obsessed. But they’re reading! What are you complaining about?"

When House of Hell was released in the US it was renamed as House of Hades, since ‘Hell’ was a more common swear-word with religious connotations in America than it was in the UK.

“In the middle of all of this craze, and all of the people saying that we were corrupting children, we also had as many, if not more people saying, ‘Thank God! My son is finally reading.’" says Dickinson. "Boys were reading because they saw it as a game, not a book. They were reading because everybody else was doing it.”

This wasn’t the only time that Fighting Fantasy courted controversy. The FF series has had its fair share of vehemently outspoken enemies in the UK.

“The Evangelical Alliance published an eight page warning guide about the potential danger of reading Fighting Fantasy leading to devil worship!” says a clearly stunned Livingstone. “And a worried housewife in deepest suburbia reportedly said on radio that after having read one of my books, her son levitated. Kids thought, ‘Great – for £1.25 I can fly!’ This was all wonderful PR for Fighting Fantasy.”

Did you know...?

The dedication written by Steve Jackson for the Wizard Books edition of House of Hell reads:

Games Night —
to Clive, Ian, Mark, Peter and Skye.
May their Dinner Winnerships be few.
But always more than mine...

The list of names are the members of an exclusive gaming group that’s been running since the mid-1990s, and which includes Peter Molyneux of  Lionhead Studios fame among its membership. Games Night is still a regular event, and at the end of each season a cup is awarded.

Thursday, 31 October 2019